,

Paradox of Transgression in Games

Specificaties
Paperback, 222 blz. | Engels
Taylor & Francis | 1e druk, 2022
ISBN13: 9781032400617
Rubricering
Taylor & Francis 1e druk, 2022 9781032400617
€ 55,80
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Samenvatting

The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions.

The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience.

Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.

Specificaties

ISBN13:9781032400617
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:222
Druk:1
€ 55,80
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Rubrieken

    Personen

      Trefwoorden

        Paradox of Transgression in Games