I: Scientific Visualization and Animation.- Animation of the Development of Multicellular Structures.- Computer-Animated Chemical Models.- Applications of Scientific Visualization to Meteorological Data Analysis and Animation.- II: Human Modeling and Animation.- Directing an Animated Scene with Autonomous Actors.- Human Free-Walking Model for a Real-Time Interactive Design of Gaits.- Registered 3D-Texture Imaging.- III: Artificial Intelligence, Behavior, and Motion Control.- Behavioral Animation Using an Interactive Network.- Animating Microworlds from Scripts and Relational Constraints.- GEMSA: Computer-Aided Movement Generation for Scene Animation.- IV: Models, Systems, and Languages.- Modeling and Animation of Garment Wrinkle Formation Processes.- Command History in a Reversible Painting System.- Computer Pinscreen Simulation.- An Object-Oriented Approach for Modelling Animated Entities.- V: Animation Techniques.- Motion Comparison in Computer Animation.- A Definition of Frame-to-Frame Coherence.- Automating View Function Generation for Walk-through Animation Using a Reeb Graph.- Author Index.- Keyword Index.